Noooo, no panel. Just a booth. AX isn't really our time to announce things -- just our time to meet and greet you guys, and sell you cool stuff.

We MIGHT have something to announce by then, but the majority of the games we're working on (and yes, we're working on quite a few right now!) are still in the video game equivalent of preproduction -- we've gotten the ball rolling, but only JUST, and have no real insight yet into when we can expect them to get released, how much they'll cost, what format they'll be on, or even (in some cases) IF they'll get released (since until a certain point in any localization process, there's always that risk of some other company sneaking in a higher bid and yanking the game away from us, or some catastrophic failure somewhere making it absolutely impossible for us to proceed on schedule).
That's why we haven't announced anything yet. But as soon as we pass that "sweet spot" in the localization process for at least one of these games -- that point where the license has been secured 100%, translation is well underway, programming is mostly done and everything seems to be running smoothly -- we'll shower you guys with lots of unexpected (but extremely welcome) game announcements.
Short version: Good things, they are a-comin'!
-Tom