The overall impression of The Last Story is that of a design team that had grown a bit restive in designing traditional role-playing games and wanted to try something new. What they've come up with manages to be original yet pleasingly familiar. It's elements are very well-executed, though some of the more elaborate encounters can really make the Wii chug. I suspect that experienced role-playing fans will find it a bit on the easy side, but The Last Story nevertheless has plenty of merit, and is certainly one of the better Wii games ever made. If this is the new, more experimental side of Sakaguchi, then count me among those eager for more.