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Thread: Will Unchained Blades be compatible for the Vita?

  1. #61
    Senior Member Truffled Trifle Fuepepe's Avatar
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    The game took me roughly sixty hours to complete, having done almost all the quests with the exception of raising the last monster to max PP level. I was a bit disappointed with the ending, but I have paid the same amount of money as this for a poor movie and popcorn with the cinema's prices nowadays, so sixty hours is definitely a steal for its price tag. The characters were also much more likable than I initially thought they were going to be. When looking at the promotional webpage I was rolling my eyes at some of the concepts/voices, but I was pleasantly surprised that they weren't as flat as I thought they would be.

    Overall it's an enjoyable game, although I wish gathering wasn't so RNG based and follower battle requirements could be met through the course of natural gameplay/unchaining. Having to actually stop and unchain at certain intervals in the game is a poor design choice. (This could have easily been fixed had they made the unchain action automatic but you only get one shot at it each proc. The main reason I had trouble gathering followers rolling around was because I would kill the unchained enemy by accident before the four party members each took their turn.) Does the sequel help to make either of these drawbacks less sufferable? They're the main two things I would fix that come to mind.

  2. #62
    Senior Member Truffled Trifle Tiamat's Avatar
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    Quote Originally Posted by Fuepepe View Post
    Overall it's an enjoyable game, although I wish gathering wasn't so RNG based and follower battle requirements could be met through the course of natural gameplay/unchaining. Having to actually stop and unchain at certain intervals in the game is a poor design choice. (This could have easily been fixed had they made the unchain action automatic but you only get one shot at it each proc. The main reason I had trouble gathering followers rolling around was because I would kill the unchained enemy by accident before the four party members each took their turn.) Does the sequel help to make either of these drawbacks less sufferable? They're the main two things I would fix that come to mind.
    As far as I know the sequel won't even be coming out in Japan for a while so I don't think anyone knows yet what changes they will make to the Unchain system. I'm sure people complained about it in Japan too though so I'd expect it to be changed somehow or other.

  3. #63
    Quotable Quenelle Truffled Trifle Shizuka's Avatar
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    Atlus had information on when Gungnir was Vita-compatible, and even when it'll be downloadable through the PS Vita Store. XSEED should get that info regarding Unchained Blades someday soon.

  4. #64
    Senior Member Bacon Epiphany DrROBschiz's Avatar
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    Both Gungnir and Unchained Blades were confirmed to be transferable on PS3 roughly a week ago. I think i tweeted Atlus and Xseed about it but it took until just now for Atlus to respond lol
    Vita Owner - Monster Hunter - YUP

  5. #65
    Quotable Quenelle Truffled Trifle Shizuka's Avatar
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    Hakuoki is still on limbo though, and that's a shame.

  6. #66
    Quotable Quenelle Truffled Trifle Shizuka's Avatar
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    According to the latest Playstation Blogcast, Unchained Blades (and Gungnir) are getting added to the PS Vita PSN Store next week.

  7. #67
    Senior Member Truffled Trifle INKU48's Avatar
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    Quote Originally Posted by Shizuka View Post
    According to the latest Playstation Blogcast, Unchained Blades (and Gungnir) are getting added to the PS Vita PSN Store next week.
    That's awesome news. I really want these titles to at least be given a chance to perform well since it could possibly open up for just a few more localizations. I wish Sony would push for simultaneous Vita/PSP downloads though.

  8. #68
    Quotable Quenelle Truffled Trifle Shizuka's Avatar
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    I'm hoping that it could bump sales a bit, even if it's for the Vita crowd that doesn't have a PS3 to transfer the game right now.

  9. #69
    Senior Member Truffled Trifle INKU48's Avatar
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    If anyone is still interested in the game and didn't know, as of today the game can be downloaded straight to the Vita without the need for a PS3.

  10. #70
    Junior Member Freezerburn Curiosity
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    Another note - For those who began playing on the PSP, it's quite easy to copy your PSP save files on to the Vita and continue playing there. Do a quick google and you'll see much better than I could explain.

    Quote Originally Posted by INKU48 View Post
    If anyone is still interested in the game and didn't know, as of today the game can be downloaded straight to the Vita without the need for a PS3.

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