The whole multi-directional combat thing is pretty unique IMHO, and the general speed of battle is almost unheard of in first-person dungeon crawlers (which usually seem to revel in being SLOW AS ALL HELL). (:
I can't really call the sphere grid-like ability system or the Persona-like demon negotiation unique, I suppose... but the combination of those two WITH intensely fast multi-directional combat is something I've honestly never seen before in any dungeon crawler.
-Tom



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We'd provide some ourselves (we still may, I'm not sure!), but we've been insanely busy here with the other four titles coming in the next few months...