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Thread: Unchained Blades story & gameplay discussion

  1. #21
    Senior Member Truffled Trifle Fabrizo's Avatar
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    Quote Originally Posted by Wyrdwad View Post
    Skill customization is done via an individual sphere grid-like system
    Now you have my attention; I loved the sphere grid system. Are there any pics of the menus (can't believe I'm asking that)?

  2. #22
    Senior Member Truffled Trifle Dogi's Avatar
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    Quote Originally Posted by perrandy View Post
    ohhh so it has demonica after all..
    You know Demonica was the name of the suit in SJ. What do you mean when you use it?

    And I just hope the "sphere grid" is like DDS where you can set whatever skills you want. Or I imagine you'll just have all of them available at once

  3. #23
    Senior Member Golden Crispy Eon's Avatar
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    Quote Originally Posted by Wyrdwad View Post
    Skill customization is done via an individual sphere grid-like (or if you'd prefer, orbment-like) system for each character. It's pretty robust, and should prove entertaining for those of you who really, really like to tweak things.

    And the demon conversation is very much a Persona-style multiple-choice thing.

    -Tom
    Excellent. Again, thanks for bringing this game to us dungeon crawler starved fans.

  4. #24
    Junior Member Freezerburn Curiosity
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    How "hardcore" is this title compared to typical dungeon crawlers? Does it punish you mercilessly for slightest mistakes? Is navigating still a pain in the BACONBACONBACON? :P

    I never been a fan of Wizardry due to lack of narrative and how you have to build up your entire cast of generic nameless heroes entirely from scratch. I'm looking for something that resembles a more typical JRPG, though I've always been a big fan of FFXII, which had loads of dungeon crawling and exploration.

    And this is coming to EU too, right?
    Last edited by WaltherFeng; 04-07-2012 at 04:52 PM.

  5. #25
    Rapping Scallion Truffled Trifle Wyrdwad's Avatar
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    How "hardcore" is this title compared to typical dungeon crawlers? Does it punish you mercilessly for slightest mistakes? Is navigating still a pain in the BACONBACONBACON? :P
    Yes, and yes. For better or for worse.

    And this is coming to EU too, right?
    Probably. Don't think anything's been finalized in that regard just yet, but we always do our best to make sure not to forget our European fans.

    (Though we've never released a 3DS game in Europe before, so I have no idea how feasible that is...)

    -Tom

  6. #26
    Junior Member Freezerburn Curiosity
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    Any chance of disclosing a release date (or a rough estimate)?

  7. #27
    Senior Member Truffled Trifle none123's Avatar
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    Quote Originally Posted by MPHavoc View Post
    Any chance of disclosing a release date (or a rough estimate)?
    They will when they are ready.
    I may be blinded and misunderstood by society. But I see things that other people do not see. Knowledge is power but also creates insanity. Respect the decisions made by other people and they will respect yours. I am now called "therpgfan" on other websites now.

  8. #28
    Junior Member Freezerburn Curiosity
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    Quote Originally Posted by Wyrdwad View Post
    Yes, and yes. For better or for worse.

    -Tom
    Not exactly the answer I was hoping for, but I'm more than happy to purchase the PSP version if it ever lands on the European shores, if only to show my appreciation.

  9. #29
    SIN, The All-Seeing Eye Truffled Trifle SIN's Avatar
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    I'm really not into dungeon crawlers (aka I suck at them!) But this is an Xseed title and it does look relatively interesting in terms of artwork, and the fact that it seems to be story-driven. I'll see what the price is, depending on if it releases around the time of other titles, it might not be a day 1. (The Way of The Samurai 4 is looking like it'll be more enjoyable by me personally)

  10. #30
    Member Pop 'N Fresh machinemaiden's Avatar
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    I'm also wondering what the price is going to be (if decided) and how many blocks this will take on the system/SD card.

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