http://www.neogaf.com/forum/showpost...&postcount=146Uh...no. Still tending to the fresh scabs healing from the last go-round. This is not an easy undertaking for console games, and even less so for dying/dead consoles. IF we do it again, it will be with a much higher profile game and/or after CoH II ships digitally.
Seems he's learned his lesson. This just wasn't going to be feasible without a high profile game and a more realistic goal. Putting the money towards an actual localization and not just a LE would also help.
Last edited by JiggiUp; 05-02-2012 at 09:27 PM.
For a game like CoH 2, I think the amount they hit (over 90K), was pretty darn good. The lesson he should have learned, and I'm not convinced he actually has learned it yet, is that he shouldn't be using Kickstarter to "make money". 500K for improvements and a limited number of special edition boxes on a game that was guaranteed to get a localization anyway? Sorry, but that's not what Kickstarter was made for.
I hope it at least served as some publicity. I'm sure a lot more people are aware of the game now, and might, at least, check out some vids of gameplay or something.
Currently Playing: Fire Emblem: Awakening, Digimon Adventure
Games Beaten in 2013: 8: Retro Game Challenge, Corpse Party 2U, Code of Princess, Dark Souls, Fire Emblem: Awakening, Atelier Meruru, Yakuza: Dead Souls, Liberation Maiden