One week...
You guys know that you can use various content from multiple accounts, right ? If not, let me try to explain:
1.) Make an X Account, whereas X is the Country you want to have your account on
2.) Go under Settings --> Format --> System Reset
3.) It will ask you whether you want to deactivate your PSN Account you currently use on your Vita. Click yes.
4.) It will ask you now whether you want to format your Card. Click no of course.
5.) Your Vita is now at the same setting it was when you booted it up for the first time.
6.) During the first steps for configuring your Vita, it will ask you if you have a PSN Account, click yes and type in your Account you want to use. ! Caution ! You need to sign in with your PSN during the setup. If you decide to do that later, the System wont recognize your Card and will not allow you to use the Card unless you sign back in with the former account.
7.) If all goes right, you should be able to use most of your content you had on your previous account and are able to download all content from the new store. Be aware that some Demos will still require you to use the account that you currently use.
Consider that if you do this, all System Settings will reset (Background images, order of your buttons, sound, etc.)
If you want to change back to your previous account, just rinse and repeat.
What Stores are good ?
--> JPN Store offers NicoNico, Gravity Rush, Lord of Apocalypse, Ragnarok Odyssey and more Demos.
--> HongKong Store: Known for having an English Demo of Gravity Rush (Didnt test it out yet)
Warning:
If you plan to buy content on a different Account, beware that even if you use upper mentioned method, it wont work. Same applies with Full Games, DLC Content and so on.
Feel free to ask me any questions.
Also, a little picture of the Demos I collected:
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I'll just be a patient guy and wait.
It's ridiculous that games can block that. That should be system-wide and non-interuptable. I hate that I can only take screenshots of whatever games let me. Want a shot of the menu in Wipeout to see what I've Elite Passed? NOPE.
Equally ridiculous is that some games apparently lock you out of PSN while playing. Gravity Rush is one of those titles. That's not a dealbreaker for me, but I know a lot of people will be angry when they get a game and can't use party or send messages while playing it despite it working with the vast majority of games.
Edit: Content manager works!
For anyone having problems, it appears that USB 3.0 ports don't work. Not sure if any of the other crap I did made a difference since I'm pretty sure I tried these ports before.
Anyway, now to figure out how to get from MediaGo to Content Manager.
Edit 2: Come on Sony. So now I have to redownload games I already downloaded (or transfer them slowly from PC->PSP->PS3->Vita) to get them from MediaGo to the Vita? Argh. They've done such a great job with the "big picture," but they've totally missed so many small details.
Edit3: Apparently Brave Story isn't compatible. Bought that game before it was taken down so I could put it on the Vita, and it doesn't even work! Hopefully that gets fixed, but it seems unlikely since the game isn't available anymore.
Last edited by Chaosblade; 02-29-2012 at 02:06 PM.
It sucks to know it isn't compatible. If you had a PS3, it'd work, every PSP game is compatible with the Vita if you transfer it from a PS3. On a side-note, I've been calling every store in Paraguay to know if they already have a Vita, and right now I couldn't get a solid answer (one store told me the manager was out on a travel shopping and would return next week, while on the other store, the woman told me that the store no longer gives out information about products through the phone number, only in person).
I do have a PS3, but it doesn't show up in Content Manager. No way to get it on the Vita at all.
That sucks. You could try to download it again and see if the Vita recognizes your PS3, that's the only way right now to get otherwise incompatible PSP games to work on the Vita.
Confirmed, I am getting my Vita in June.![]()
If there were no (developer/publisher) to complain about, we would need to invent it.
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